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2 WAY CARDS
IT’S RUMMY, MEETS POKER, MEETS BATTLESHIPS!

Visual Perception

Strategic Planning

One player takes the blue side and one the green side. Starting with five card tiles, on your turn, place two cards from your hand anywhere into the grid, replenish your hand and trade your least useful tiles. On the reverse side of the tile, your opponent sees a different card in their colour. Be the first player to create and remove from the grid a sequence of three, four, five and six cards to win.

 

Score points according to the type of sequence. Sequences can consist of cards of the same or a different suit in an ascending or descending sequence, or cards of the same number, suit or picture, which can be formed forwards, backwards, up, down or diagonally. Whilst achieving all of these, remember to sabotage your opponent’s plan! Ages 6 to adult. 2 players

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